In this session, a new player joined us, by new, i do mean Catalina, who made a character during the character creation session.
In addition, the player who played Yldiane, wanted to make his own character.
I used the rule that if you dont have a character, the first session, you have to play a premade character, in order to learn the game, so you have an idea of what you are getting into. It became painfully obvious that this player had not played enough to warrant a character creation, but I went along with it anyway, something that I regret now.
Anyway, this new character was named something along the lines of Avelyn, or Evelyn.
Session started with the group trying to figure out what they wanted to do with Dr. Twain, the votes was equally tied, and the tiebreaker caused the group to let him leave.
Should mention that as a GM, I was really glad for that, as delivering him would mean that he would die, something I was prepared for after having a week to think on it, but he would only be dead in the this game, if I start a game in the future, he would have escaped death.
Anyway, it was not too late to report to Cadeyrn so they headded back to the Inn. But on the way, they discovered a priest on the side of the road, freshly robbed of almost all her worldly belongings. The group questioned her and then brought her to the tavern for some food and trying to figure out what she could do. In the end, best option seems to be to ask Cadeyrn for work, while the city guard were looking for the robbers.
It went quite smoothly, with the group getting paid by Cynbell for protecting Dr. Twain, and Cadeyrn had prepared passes for everyone to the scholars district. Dornam however, had been given a response, saying that the king's Demorthen would see him later today. This invite, allowed, with some convincing, Catalina and Evelyn to join, as they had business in the king's castle.
Liam and Miriam however, had business in the scholar district, and everyone was covered in a rotating basis, but here I would have to go through each of them individually.
Liam knew of a professor by the name of Fingleburg who specialised in Botany, so he visited him to discuss plants like inverted wormtongue.
[The player had invented the NPC's name and the plants, himself. And while it was a bit tedious to handle the interaction, it was some good shit]
Liam managed to pick up on a few troubles around the peninsula, like the plants in reizh mutating and taking on new characteristics, mostly poisonous. While the trees in Taol-Kaer was suffering from some kind of degradation, which caused the wood quality to suffer, and no longer be usable for long-term building constructions or for building ships.
Miriam wanted to learn more about occultism, something that would come back to screw the group over massivly (according to them). So thanks to getting some hints from Aodren, she visited the old university building, but found it abandoned. After staking it out for an hour, she noticed several people visiting a certain building nearby, and went to check it out. It proved to be some kind of secret entrance, and since she heard about a group called the crows, she said "im here to see the crows", when asked about the password to enter the passage to the university. (Crows was the password). Inside the university, she saw a few hooded people studying books, and plenty of books in the various shelves around the room, but the shelves were far from full. Spending some hours in the place, looking for, and at books, robed person bumped into her and dropped his/her books, which she/he hurriedly picked up and left, leaving a single book.
Miriam, who had yet found anything, grabbed the book and made for the exit, as it must have been important.
A quick glance showed it to be the "black moon handbook".
Meanwhile at the castle, Evelyn was making things difficult for a butler. She had been intending to deliver a letter from the Gwindre - Taol-kaer border, but the king's military advisor was busy, so the butler were running back and forth between them, asking Evelyn to just give him the letter so he can give it to the military advisor, but no, Evelyn had to deliver it in person. So in the end, a frustrated military advisor stomped over to her and took the letter, giving it a quick read before throwing some money at her and stomping back out of the entrance-hallway.
Catalina had wanted to speak to a Gwindrite diplomat, who she was intending to serve, but there was nothing she could assist him with due to the trouble of a brewing war on two fronts. However, since the diplomat was busy in court, he tasked her with travelling and finding lost scriptures and symbols of the one, from lost temples since the war of the temple. He did give her some money to help her on the way, as she was robbed, and promised to redirect a stipend from the church, if she brought him news, scriptures or trinkets that were thought lost.
Dornam was the first to really get into any kind of meeting, but he also had the longest.
The king's Demorthen, who's name was Bob, met Dornam in a small courtyard, and there they talked about the various issues that were affecting their culture.
Bob was tied to the king's court and couldnt do much, but he provided Dornam with some of the information he knew and let him choose what to do about it.
The gist of the information was that the Demorthens had left their respected societies to attend to demorthen businesses, which caused a problem for everyone else, as they didnt know when, how or what would happen in the meanwhile, as they were lacking important guidance from the keepers of tradition.
There was suspicion of attacks being made on demorthen sacred sites, but no proof, so Dornam choose to send his father in the land of Deas, an update and then set out to find the demorthens and their sacred sites, to ensure that they could return to their possitions as keepers of tradition.
Once the group was once again togeather, they discussed their various businesses, and tried to figure out what would be the next course of action. Most had finished what they were looking for, but most owed Dornam a favour of sorts, and he was kinda persuasive. So the first step would be to look at that sacred cave the villagers used, when the group were looking into why they were late for the harvest festival.
Some quick talking and travelling, later, they found themselves in the village, ready to explore and investigate. The cave itself proved to be nothing out of the ordinary, but somewhat recently build, which might have been wierd, if not for terrible rolls.
However, the Ionnthen in the village, informed the group, that there was an old site in the forest, and he gave them the directions towards it.
Talaitha remembered that its where that mudcrawler came from, so they would be expecting a fight.
However, no rest for the impatient, so Dornam & co, ran into the forest and found their way to the old sacret demorthen site.
Few really noticed it, due to the site was drawing their attention, but some wierd sounds could be heard, and the PCs was in a bit more danger than they had thought.
The group soon found themselves surrounded by a swarm of NANANANANAN BAT
[shit, this was tedious to write]