My second game used the rules for World of Darkness, using both Mage and Werewolf in the same game, but with a setting twist, turning it into the world of Demonata. Characters starts out as regular nWoD characters without any of the templates.
I was going to make a introduction for 1 character so I had a concept, but another player jumped in at the start so I did not get a proper introduction for him (I regret this).
The game starts with 1 character waking up in his bed as a kid, his house is on fire, and the door to his room is open.
He grabs Lord Henry McSnugglepuff the 4th, his hamster, and navigate the flames to get down to the ground floor, where he could exit the kitchen window.
Outside, several men were waiting, but not expecting him to exit the window, so they started chasing him, chasing him a few blocks, to a factory, here they grabbed him as he was doubling over in pain and everything went black... he just remember som screams.
He woke up at the other end of town, covered in blood and rags, with a man standing over him.
This was a professor who knew what had happened to him, if he would work as the prossor's assistant, he would be taught how to take control... over what?.. his turning to a werewolf.
Wolfie was not the only one working for the professor, there was another kid working for him also, and they were both taught a lot of different things, much relating to the supernatural but no spesifics or how to counteract them, just knowledge about ancient lore and legends and how they were dealt with in the past.
When they grew up, they both became professors in their own rights, and did some sidework as occult investigators.
during one of their investigations, they found a strange artifact on the body of a cultist of sort that tried to attack them, doing research on the cultist and the artifact lead them to an outlying farm as a location where events had happened in the past, some resent, some in the distant past.
When they arrived, it felt deserted, there was no light or sign of people there, spooky.
When professor wolf and the other one got up to the barn, some kind of shockwave was emitted from it... it had no impact on professor wolf but it did on the other professor, it sent him flying backwards, and when he got up, arcane energy seemed to be crackling around him.
they opened the barn to see what was there, and they found a giant scorpion with a snake for a tail... it was fight-time.
The fight had some details but to cut it short, they defeated it, however, one problem during the fight caused Professor mage to leave and professor wolf to not want to play solo.
what happened was that the wolfie spent some time choosing what to do, so i let the mage prepare his action, he rolled to his the snake-head with an arcane infused piece of nailed plank, to which he succeeded, but the attack could not be carried out untill wolfie had finished his.
So wolfie did his thing and caused the snake-head to be out of reach, so i asked the mage if he wanted to reroll (apparently he did not hear this, dont know why, maybe distracted), he said no and the hit location then would be one of the heavily carapaced pincers of the scorpion, negating his attack...
Professor mage left because of this, his attack was for the snake head, not anything else, so there was a ragequit and the game collapsed shortly after, before we even got to the part where more people could join (we did not even find anyone anyway).
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